﻿using System;
using System.Collections.Generic;
using System.Text;

namespace Silvermoon.Controls.Interfaces
{
    /// <summary>
    /// Describes the requirements for a toolbar.
    /// </summary>
    public interface IToolbar
    {
        /// <summary>
        /// Gets or sets the window that holds the toolbar.
        /// </summary>
        Window Window { get; set; }

        /// <summary>
        /// Gets how many pixels overlay with the controls container.
        /// </summary>
        int OverlaySize { get; }
    }
}
